![]() ![]() They paired right out of the box to the Reverb :) I'm personally using my Odyssey controllers to ensure I can play most titles on SteamVR hassle-free. The controllers are missing touchpads and any sort of next-gen feature to make up for them. Required many tweaks found on blog posts to get running optimally on titles like Half-Life Alyx, Beat Saber, and Bonelab. You ought to start with the Custom Resolution set to ~2160px given this headset's panels are square in aspect ratio. Steam VR will by default make the resolution much higher than it should be for most apps. Straight-to-steamVR launching is a nice feature (over-advertised, but still convenient!) If your computer can handle it, upscaling can make the image even more incredible. CRYSTAL CLEAR picture with zero screen-door effect. No need for sensors in your house and you can take your VR on the go if you want. Tracking can still be wonky if you move your hands near your face, but motions like throwing are much improved over past generation inside-out tracking headsets. Updated inside-out hand tracking does a decent job with what used to be 'blind spots' ie. Updated flexible interface with USB C or A, and Displayport/MiniDisplayport My review is biased from that perspective. I bought this as an upgrade from my Gen 1 Samsung Odyssey. Major upgrade from 5 years ago with some small compromises ![]()
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